Monday, January 25, 2010

Walking Things





Walking Things is an environment that generates small, walking computational organisms. Each walking thing is built up from totally random conditions. Appearance, behavior, and walking characteristics are all assigned from a range enabling effective, functional mobility.

Click on a walking thing to permutate its characteristics.

All walking things use a 3 x 3 gait, where only three legs are moving at any given time. Each walking thing has a head that maintains direction and destination. A walking thing always walks towards its destination until reaching it, then resets.

The walking thing uses a crude system of 'dragging along' its center of gravity. A limitation in the turn radius is also imposed.

Currently, the walking things are completely unaware of each other. This might be an interesting place to start modifications.

2 comments:

Vidya said...

This is cool - reminds me of a screensaver I had (still have?) called Primordial Life.

thebutterflydiaries said...

Hi, you are on the step of experimenting with artificial life. You will have to set up a few rules, add more animals and watch the fun! You will then be journeying in the world of complex adaptive behaviour. Have fun!

Ashwin Baindur